Sivorick’s post on the GW2 Reddit offers an analysis of morale’s role in WvW, and offers some suggestions as to how to balance against servers which “snowball” over the course of a long WvW match.
We are seeing it everywhere. In every tier Monday seems to mark the day that if you aren’t competitive then participation falls drastically. I’m seeing it in game & I’m reading about it on the forums. I’m seeing people around me become more and more unhappy with the game. This seems to be pretty common in every match up. Let’s face it, how many times are you going to grind you face against the wall before you stop trying to go in that direction?
The Devs suggestion to let the game mature scares me because we are losing interest by the day. If we let the community do what it does, then it will perhaps it will sort itself out. Eventually the servers will even out and eventually the Guilds will unite on their own and un organized servers without these mega alliances will start to make progress. But none of that is guaranteed and based on the current MMO market it’s only a matter of time before another game is attempting to offer the same large scale pvp experience.
How long are servers willing to fight a losing battle before they decide to give up and spend time elsewhere? Is WvW still fun when you’re playing as an underdog? Will the game balance itself out on its own, or do additional steps need to be taken? Leave your comments here or click the link above to join in the discussion!