Mike Zadorojny put up a post earlier today discussing the various aspects players can look forward once reaching the “end game”. The post itself serves as somewhat of a reminder and summary of the various activities players can partake in once they’ve reached the level cap, which some already have done.
When we looked at the concept of “endgame” for Guild Wars 2, we designed it the same way. We didn’t want the endgame to be something you could only experience after a hundred hours of gameplay or after you reached some arbitrary number. We wanted it to be something that players got to experience every step along the way, spread out across the entire world of Tyria, so we’ve introduced game elements that you’d normally associate with “endgame” at every level and every possible opportunity.
To check out the post go here.

