Earlier today on Reddit, the ArenaNet Team spoke to the fans on one of the most central mechanics of gameplay: Difficulty.
It seems ArenaNet has listened to those who have voiced their opinions, positively or negatively, on the difficulty of each BWE.
Greetings Heroes of Tyria,
We wanted to give you all an update on the Difficulty of BWE3, as it has been the topic of many conversations recently.
First of all, it is important to understand that the game is still in Beta and that we continue to balance on a daily basis. This said, and as usual, your feedback has proven invaluable. Following the weekend we drilled into our Event metrics, and discovered that the difficulty had indeed changed between BWE3 vs. BWE2. We moved ahead with a check on our core systems to find out if any global change/bug had incurred a generic adjustment to the balance of the game. Quickly we found this to be the case, and the issue has now been corrected.
We also wanted to take the time to mention, that we feel the overall pacing of the game is exactly where we want it. Specifically that we do not want the player to be in a constant state of overly challenging gameplay, and therefore the difficulty is now reflective of the balance found in BWE2, without a change in overall pacing.
Finally, we continue to balance both our creatures and our professions. Your feedback, once again has proven invaluable to us, and we ask that you continue to let us know what you think about the game, and keep posting your suggestions as we get ever closer to the release of Guild Wars 2.
See you in Tyria!
Once again it is reassuring to see ArenaNet actively responding to fan input. It bodes well for the game’s release and continued development if, amidst the last month prior to launch, ArenaNet is willing to fix things to better meet the expectations and desires of their community.
Thank You ArenaNet. We appreciate it.