We were lucky enough to snag some time with one of ArenaNet’s Dungeon Content Designers, Robert Hrouda. How do you feel about the current state of dungeons? Do you think that they are in a good spot in terms of what they provide for PvE players? Or do you think that they could provide a bit more? We’re working on [...]
Studio Design Director Chris Whiteside will be taking any and all questions for an AMA on Monday, November the 26th. The AMA was announced as a response in a thread to the growing concern of the future of Guild Wars 2. With all the hubbub about the Ascended Gear being a treadmill, and the one-time events being dishearteningly unfair for [...]
Jonathan Sharp of ArenaNet has posted up a new blog post detailing some of the new changes that have recently taken place for the SPvP side of Guild Wars 2. It covers some details of the new PvP map, the new Daily and Monthly PvP achievements, the new and improved PvP panel, Qualifying Points, revisions to the reward structure of [...]
ArenaNet has released the official patch notes for the 11/15 update. New dungeon rewards as well as an all new dungeon, tons of new items, PvP changes, class balance changes, and tons more! Be sure to to check out the notes here and get the full scoop on this massive new patch.
The Lead Designer of Guild Wars 2, Isaiah Carwright, took a bit of his time to sit down and answer some questions on Kotaku today. For a summary of everything asked and answered, hit the jump. If you want to check out the article for yourself, it’s right here. Q: Do you think the new dungeon will make the old [...]
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