As of this posting, Dungeon Tokens are soulbound. And frankly, for the amount of time that goes into an explorable mode, I think the dungeons drop too few of the tokens. GW2 Forum goer Bis De Fioute posed a simple question to ArenaNet, “Why aren’t the tokens soulbound?” Queue the masses of people agreeing with the question, stating why they shouldn’t be soulbound, and we are well on our way to a constructive and warranted conversation with ANet. Knowing he can’t let us have all the fun, Jon Peters pops in the thread after only 11 replies…and totally agrees with the sentiment that it needs to be changed. Here is what he had to say about Dungeon Tokens being soulbound:
But he doesn’t stop there. The very next post asks if ANet would consider dropping the cost of the items purchasable by tokens. Click past the break for Peters’s response.
Peters responds with this (and may I add, this absolutely is awesome):
Well done ANet, and thank you once again for listening to your player base. Can’t wait to see what is ahead for this great game. Click here for the original forum thread.