Greeting fellow adventurers! Do you crave the thrill of the hunt? The excitement of discovering wondrous, exotic, and dangerous new creatures? And more importantly slaughtering them to mount their head on your wall? All in the name of glory and revere? Or simply ‘Are you Norn?’
Then Tyria Monster Hunter is for you my compatriots, for this is the first of a series to show you that the world of Guild Wars 2 is the perfect proving ground to display your skills, and test your fate. Let us begin….
Day one of the hunt began sooner then I expected. I was still learning the ropes, as many others were, however it was not long before the world of GW2 presented me with foes worthy of a hunt.
Elder Elemental – Level 3 Located on Western Divinity Dam, the Elder Elemental while not the most formidable of foes on it’s own is still a threat due to its thick armor and summoned minions. It should still prove a challenge to new players, as many are still learning the game at such an early stage.
Just wanted to give all the future Engineers out there some numbers to crunch and a little insight into what’s in store.
All skills at level 80 PvP Character From the CBT 3/23/12-3/25/12 LEGEND Skill Name Skill Requirement (Toolbelt) Description Statistics of skills Because kits change your weapon skills, they will look like this Kit Name Kit Description Kit Skill 1 Kit Skill 1 description Skill 1 stats
While visiting the human capital city of Divinity’s Reach during this weekends beta, we stumbled upon an NPC called “Divinity Guide” who offers an educational tour through the home instance in Kryta. This is just one of the many surprises that can be found throughout the world of Guild Wars 2.
Every other video in this series covers Lore and in this episode, WoodenPotatoes goes over lore questions about Dragons and unexplored lands such as Janthir. WP also takes a moment and announces a new upcoming video series. Check it out.
In this episode, Wooden Potatoes addresses the timeless MMO questions about which profession has an advantage over the others and which one is easiest to play. Oh and there is an Elder Dragons question tossed in for good measure.
Editor’s note: We are clearing out some of our pending content and this little gem happened to be sitting there. It’s content was based off information from the previous CBT and other such sources and in no way contains information or images from anything later. As we are on the eve of a slew of new information, expect it to be updated in the near future.
So I conducted an interview with Past-Me (me in the past) and he was quite interested in GW2’s structured PvP. He seemed mostly interested in a broad overview of the mechanics for beginners/casual players. If you can get past those statements, here’s how it went.
Q: How does Structured PvP work? A: You don’t have to level up or anything at all. Simply finish the race tutorial section and then you can move on to the structured PvP. You get levelled up to 80 and have access to all items and skills while in that mode. So it’s a level playing field from then on.
Q: How do I join a game? A: It sort of works like a shooter where you can see various servers, how many players are in, which maps they’re playing and then join games in progress, as well as a bunch of other stuff. Stuff like sorting and stuff.
Conditions in GW2 don’t just affect combat, they rain upon it; casting a rainbow the many colors of demise. …
There are 11 malicious maladies of mayhem players can cast about to their hearts content: bleeding, blind, burning, chilled, confusion, crippled, fear, immobilized, poison, vulnerability, and weakness. I want to emphasize “cast about” — freely even — for GW2 conditions are quick and wide spreading in their influence on combat. We explore what is currently known about conditions, what may still seem vague about conditions, how they fit in with the profession line-up, and how expressive these little beauts can be in GW2 combat.